You are the wisest and cleverest Queen to ever rule the Lowlands. You’ve been ruling the Kingdom for thirty years, and while the idiocy of your advisors sometimes causes mistakes to be made, the Compact has never failed you. You tap your fingers on the table as you recite each word:

For you, the kingdom, and the rest of Acazah creation

Your first memory of these words is from a song your mother sang. You were in a bath, and she was watching over you. Nowadays, repeating them makes you feel safe, like you’re back on firm ground after a long voyage.

But alas, now the dandelions are breaching the earth again, the Kingdom is changing faster and faster, and you are reminded that, unlike the Kingdom, you are not eternal.

You deliberately have no children of your own, and have avoided growing too close to anyone else's. Some say this is wise because such bonds could wear on your commitment to impartiality, a central facet of Justice — a saying surely true for the unwise.

Fortunately, ten years ago, you anticipated the problem this would cause, and tasked your most trusted advisor with identifying five candidate heirs. You told her to pick out children, some of whom should be chosen based on their virtues, some based on their skills, and some taken from a random page on the Kingdom’s census.

Your advisor worked at the task with diligence, and spent much time away, which gave you room to think.

And you asked her to tell you nothing of the candidates, until today.

Your advisor opens the main chamber doors and you see two figures, the smaller of which begins running towards you. It is a young blonde boy.

He yells, then starts talking about how he wants to be a knight.

In truth, you've put off visualizing this exact situation. There’s a child in front of you, and you need to determine whether they will follow the Compact after you're gone, and after they’ve grown up. How does one even begin?

Fortunately, you are clever and wise, and quickly remember that one of the wisest things you can do in difficult situations is to not overcomplicate things. So you ask the child:

"If I made you King of the Lowlands, would you follow the Compact?"

And he lifts both arms, and makes a sword-swinging motion.

"Huh? I think we should more kill the bad guys…"

"I don’t like beauty so much. My Compact is about fighting."

In frustration, you grab a pillow and throw it at the kid — which the rascal dodges and interprets as an invitation to a playfight.

Your advisor knows she's blundered, but at least has the sense to quickly escort the kid out.

A short while later, the doors swing open and you see two figures, standing still.

Ten seconds pass. You hear some murmurs. Then they both start moving towards you, slowly.

It’s a young girl. She’s looking down, mumbling. She holds a small doll in her right hand, and her left is tugging at your advisor’s leg.

You examine her appearance — she is very short and has a round face, almost like a bean, or a lump of dough.

No sword-movement, thankfully. But the child looks contemplative — disappointing — it's a very simple question, really.

The child continues thinking, and you’re about to give your advisor a sharp glance, but then she says:

"I’d make sure to follow the Compact. That is how the Kingdom is so good now."

Were you too quick to judge? That answer is exactly right. You are ready to reach for your crown, but your most trusted advisor starts talking.

"Your Majesty — Your Judgement is likely correct, but do you remember your sister?"

Of course you remember your sister. You had her executed after she cheated at Terces Reltih by twisting her words — a clear violation of the Compact.

"Your Majesty — Sometimes people say things they do not believe to be true. While it's unlikely, I believe this is a possibility you should thoroughly eliminate before naming someone your successor."

Your advisor has always been paranoid, but she does have a point about your sister. Come to think of it, the little girl does look a bit like your sister.

The advisor’s eyes show a flicker of excitement at being asked that question. (Concerning.)

"Your Majesty — Our sorcerers have been working hard, and have managed to concoct a liquid which, if consumed, makes the subject unable to utter any proposition they believe to be false."

"I brought it here, enough for all four remaining subjects."

"I suggest we use it on the current candidate, and ask her the same questions once more."

So her paranoia started before she entered this room. Even more concerning. (And why does she talk like that?)

Your advisor takes a small treat out of her pocket, then what looks like a vial of perfume. She opens the vial and pours a few drops of liquid onto the cookie.

She then hands the treat to the girl and tells her to eat it.

"Does it have nuts? Father says I can't eat nuts."

Your advisor breaks a piece off the cookie and eats it.

But despite your advisor's encouragement, the girl still doesn't understand.